Sure, I may have almost smashed something while playing Dustforce, but the moment where everything comes together and I nail the level pushes my buttons in ways I have a hard time explaining. I don't know what it says about me, but I like the punishment. I know, I know, it's a PC game, but trust me, Dustforce works and feels like it was designed for a gamepad. The keyboard controls just don't allow the same fluidity of motion as an analog stick. You'll be seeing a lot of lower grades if you don't suck it up and plug in a control pad. Dustforce demands perfection, and will kick your ego in the face with bad letter grades until you master a stage. Earning a coveted S rating for both Completion and Finesse is the only way to open the many locked stages, so, if you want to play more than the first few levels of any area, failure isn't really an option. You live to do two things: maintain your combo score by constantly cleaning and avoiding damage, as well as get through the levels as fast as possible. You play as one of four badass cleaners, using their ninja-like agility to pounce around the environment and save it from dirt and grime. Dustforce essentially shows what would happen if a Jedi Academy washout decided to be janitor.
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